iterations and revisions

I'm getting the first playtesting data back from the seattle crew. They were having a hard time figuring out exactly how the corner tiles were supposed to work. The corner tiles have two separate pieces of encounter text: a standard block of encounter text and a tile encounter. A player always has a chance to draw an encounter card on a corner tile, but sometimes a player may, and sometimes must, take the additional tile encounter. 

The Public House, for instance, provides a standard encounter allowing the player to draw a single encounter card to resolve, but it also has the Rumors tile encounter.  Originally all of the tile encounters were optional and replaced encounter cards. But over time that changed. Now a number of the the tile encounters are optional and can be taken in addition to drawing an encounter card. Which is obvious if you wrote the thing, but less so if you were playing. 

the old version

the old version

Or was less so. I hope. Here is the revised version. The tile encounters are all on the "left" side of the corner now and the two blocks of text are connected by a handy conjunction!  So the corners read: tile encounter and regular encounter or tile encounter or regular encounter. 

the new hotness

the new hotness

What do you think?